#VRML V2.0 utf8
Shape {geometry IndexedFaceSet {
coord Coordinate {point [ -1 -1 -1, 1 -1 -1, 1 -1 1, -1 -1 1, -1 1 -1, 1 1 -1, 1 1 1, -1 1 1]}
color Color {color [1 0 0, 0 1 0, 0 0 1, 1 1 0, 1 0 1, 0 1 1, 1 1 1, 0 0 0]}
coordIndex [0 1 2 3 -1 4 5 6 7 -1 0 1 5 4 -1 0 3 7 4 -1 1 2 6 5 -1 ]
solid FALSE
}}
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